package com.tetris.project;

import android.content.Context;

public class Shr_Res {
	static boolean music = true;
	public static boolean sfx = true;
	public static final String TAG = "Tetris";
	static Music wellcomeMusic;
	static Music gameMusic;
	static boolean screen; //true for wellcome screen, false for gamescreen
	public static boolean screenOrientation = true; //true = portrait, false = landscape
	public static float touchXPosition = 0;
	public static float touchYPosition = 0;
	public static boolean screenTouched = false;
	public static int level = 0;
	public static int dificulty = 0;
	public static boolean showNextPiece = true;
	public static String icon = "sphere";
	public static int score = 0;
	public static boolean pauseGame = false;
	public static boolean printing = false;
	public static boolean print = false;
	public static boolean timeToChangePiece =false;
	public static boolean firstTime = true;
	public static boolean secondTime = true;
	public static boolean isScoreListEmpty = false;
	public static boolean sendDownPiece = false;
	public static boolean blockWasForm = false;
}
